airlockedmods: (SPAAAAAAACE)
airlockedmods ([personal profile] airlockedmods) wrote in [community profile] wearethechampions2017-12-04 11:58 am
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Pre-Round 5 Intermission Announcement!

Hello, Airlocked! We hope you've had a nice little break, but we interrupt your friendly holiday hiatus for a quick announcement and a couple of events!

As you know, we like to shake things up a bit and keep you wriggling on the hook in between rounds with little Intermissions, and since this hiatus is so big we have the time to take you on a little trip with two of them.

First off, we're starting with a little date with destiny for Deadland, and in accordance with the poll that has been going around it looks like the best date for everyone for that event will be this coming weekend, December 7-10. You do not have to be available every day of this event, nor is any participation required in order to "pass." However, we are more comfortable with the shorter notice for this event, given how many characters there are in deadland and therefore the probability that we will have at least enough participation to reach the desired conclusion.

Secondly, we also would like to announce the dates for the Survivors' Intermission. Again in accordance with the poll, this intermission will run from 1/11 to 1/14. There will be special secret signups for this intermission, in the form of a secret poll to help us later. ;)

Because these intermissions are meant to further the metaplot of the game and lead into the final round, the overall ending of these events will be immutable, and we want you to expect them each to end on kind of a low point overall. Think of this as like the ending of The Two Towers, or The Empire Strikes Back. Your characters' individual actions will help to shape how we get to the ending, but there's no real "win" condition for these events.

Now, for a less fun and friendly reminder. We the mods of Airlocked have a zero tolerance policy on harassment of any kind, and while we do encourage our players to work out minor conflicts between themselves we are always available, in the case of situations that may require additional mediation. However, we are only three people, and we are working very hard to provide a satisfying story, so we may not notice all conflicts between players.

We cannot act or intervene unless we are able to observe the issue ourselves, so if you think that there is an issue that requires our mediation, it must be brought to our attention first. If you have any problems with a fellow player, we encourage you to contact us privately on Discord or on Plurk sooner rather than later, so that we can decide how to intervene accordingly. We are here to help mediate disputes between players, and to try to find a solution that keeps everyone having fun.

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